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General Chat 916 12986
Command & Conquer: Renegade 341 6047
Technical Help 163 1377
Announcements 88 1169
Other Games 75 400
Assault Cube 71 651
Community Matches Discussion (Public) 56 1294
Co-Op Server 49 563
Renegade X 44 299
Renegade Modding 40 144

Toggle this category Our Board Statistics

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Our Board Statistics
Our members have made a total of 43,560 posts
We have 804 registered members
The newest member is revan
Most users ever online was 92 on 15 September 2011 - 07:49 PM

Toggle this category Game Server Info

Renegade Renegade
AssaultCube AssaultCube
TW TeeWorlds
TS3 TeamSpeak

Toggle this category Move over.

Posted By:  Cunin @ 07 May 2012 - 04:57 AM
We have moved everything to the new box.

If you notice anything weird happen please let us know, but all seems to be working fine and definitely better than before.

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Toggle this category Moving IRC and TS3 servers

Posted By:  Cunin @ 06 May 2012 - 01:25 PM
We'll be moving our IRC server into the new box today and you'll get disconnected while we do so.
To reconnect, you'll have to wait for the new IP to propagate on all DNS servers worldwide if you're using irc.exoduscommunity.com, which could take some minutes, or even more if some server somewhere has a problem.

Alternatively you can use our new IP if you want to reconnect sooner: 64.85.165.122 (use it at the place of "irc.exoduscommunity.com");

if that doesn't work, for whatever reason, you can always temporary use jelly's IRC server: irc.jelly-server.com .


We'll also move the TS3 server, most probably before IRC, but there should be no downtime to that other than a few minutes (bad luck permitting).

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Toggle this category IRC

Posted By:  TieSTo @ 17 February 2012 - 06:47 PM
We have changed IRC hubs and relinked with Jelly.

If you have any problems with permissions and suchlike...please contact a staff member and we will fix it :)

Have a nice day

Comments: 1 :: View Comments

Toggle this category Renegade X - Black Dawn is out!

Posted By:  Cunin @ 31 January 2012 - 05:21 PM
Lots of mirrors here: http://renxgame.com/

I haven't tried it yet, but I'll be doing soon :)

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Toggle this category TT 4.0 Public Beta

Posted By:  producepr @ 08 September 2011 - 02:25 PM
Quoting EvilWhiteDragon from Renforums:

Quote

After more than 3.5 years of coding and organizing, today is finally the day on which we're proud to release the public beta version of the latest update for C&C Renegade. Most of you will probably have heard of the huge impact of this incredible patch, but for those who haven't: see below for more details.
It has been a long wait indeed, but by now going officially into open beta we're finally delivering on the promise we made in July 2008. We have kept you waiting for quite some time, but we are confident that the build we present today is stable and to our knowledge does not contain any significant bugs. Huge changes are incorporated in the patch, most notably the anti-cheat bits, the map downloader, the auto-updater, but also loads of bugfixes and other improvements, such as a fix for blue hell.


Patch Info
TT strives to bring Renegade up to the next level. The game we have played and loved for years is updated to include fixes for many nasty bugs, reduction of lag issues, and even enhanced gameplay with new features. Most outstanding features of this new patch are the resource manager, which allows to download maps when joining so that you can play custom maps without leaving the game, and the much improved anti-cheat mechanisms.

The patch contains the following highlights:

Built in anti cheat (replacing RenGuard, BIATCH and RR)
Automatic downloading of maps and other content
Auto-updater, so that you will always have the latest bugfixes and we can easily respond on cheaters
Better compatibility with programs such as VoiceOverlay for TeamSpeak
Countless engine bugfixes and performance enhancements
Most prominent bugfixes:
Blue hell fix!
Purchase terminals now work directly after rejoin.
The pistol now starts out loaded when you spawn.
The repair bays on Glacier Flying and other maps with repair bays now work correctly.
You will no longer be killed on some maps if you are standing right next to the weapons factory and someone buys a vehicle.
Taking a screenshot no longer causes lag.
Using a sniper scope no longer causes lag.
Points fix - fixes an error in the way points are calculated when damaging vehicles with green health.
The selection of where you spawn when you join the game/die/etc is now more random.

Enhancements:
Support for using the left and right side buttons on mice with more than 3 buttons.
The weapon back and forward keys will now skip weapons that are out of ammo. You can still access those weapons by pressing the number keys to select the specific weapon.
New feature on vehicles that calculates damage points based on last occupant for a short interval.




Anti-cheat
The file-hash anti-cheat is a feature in scripts 4.0 that checks sensitive files on the client to make sure they have not been tampered with. When a client running 4.0 loads a file, it sends a secure hash to the server. If the file-hash anti-cheat has been enabled (by setting AntiCheatEnabled=true in server.ini), the server then checks it against its approved list. If it is not on the list, the server kicks the player with a message informing them which file caused the anti-cheat to reject them.
Any files in the server data folder are considered "approved" as are files listed in anticheat.ini. This allows server owners to specifically allow certain skins or models, while automatically blocking all skins/models or objects that are unknown to the server.

Files that are checked by the anti-cheat, should they exist:

mix files (including always.dat, always.dbs and map mix files)
tt.ini
scopes.cfg
sniper scope textures (standard hud_sniper texture and custom scope *textures)
stealth_effect texture
shader database (shaders.shd file)
custom shaders (source and binary)
w3d files
cameras.ini
surfaceeffects.ini
objects.ddb


Plus the following files on a per-map basis:

mapname.ddb
mapname.lsd
mapname.ldd
mapname.shd



Resource manager
TT-scripts have the ability to download new maps from a server's remote file repository. This could be a different server all together, as long as it offers downloads over HTTP. The idea behind this is that when a player is missing the map the server is running it will be automatically downloaded and installed on the client where after the client can immediately play the map, the game does not require a restart as it would before. This makes playing on fan maps much easier, as one does not have to manually download the map and restart the game to play on that particular server.
The resource manager will make sure you'll have the required maps and possible other packages. It could include skins or different models or even soundpacks, at the server owner's discretion.


Downloads and more
You can download the patch at: http://www.tiberiant...s.org/downloads
It contains the client and server files besides the sourcecode and some mod-tools. It also has some extra information about the files and where to look for documentation regarding the server, sourcecode and modtools.


Changelog since private beta
To give you a little insight in our coding kitchen, we included the lists of bugs that have been found and fixed during the private beta. The private beta started at early may 2011.

!lock'ing has bugs
3 New crates: UberWire, HumanSilo and AmmoRegen. SSGM Option CharactersDropDNA
4.0 triggers BIATCH network exploiting messages (need logs from server)
Add configurable option for DropWeapons allowed Pickup Time.
Add configurable option for vehicle Wreckages to have them selfdestruct after some time
Add the CnC Technology Center icon to installer. Suits Tiberian Technologies name.here
Added scripts for building reviving code which allows for dead buildings to be restored. Restore_Building
Added scripts for coop maps Intro, M01, Tutorial and Ship
Advanced Strings Editor crash when edit string under ENC
AGT No string when killing vehicles, Double logging in ssgm
As many custom scripts from 3.4.4 as possible ported to the new codebase
Bad Contact Normal error in Leveledit
Bansystem plugin that bans by serial hash
Beacon issues
Beacon Purchase/Placement Exploit/Glitch
Black textbox out of position
Broken vehicle lights
Bullet shell sounds when they fall on the ground
C4 in MCT
C4 land angled
Client chat log support. Press U for a Chathistory window ingame
Credits showing up in single player(FIXED) and an issue with the player list
Dialog box background glitches
Disable SBH picking up of dropped weapons
ExtraConsoleCommands plugin by reborn
Fix for kicking people for having certain mix files in data folder
Fix for shooting through the WF glass. Note that 4.0 is required, non 4.0 can still shoot through it.
Fix installer with regards to getting language from registry
Fix killmessages when AI units kill you (SSGM)
Fix maxhealth increase so it properly shows on healthbars
Fix no-gameplay-pending on Clients here
Fix shooting bullets through players
Fix the bug whereby if you're pressing against a wall or something, you don't lose ammo
Fix the harvesting animation for the harvester
Fix U Chat history key not auto scrolling down
Fix weird targeting and graphical errors
Fixup bugs in WWConfig utility
Floating C4's bug
Floating name tags
Flying c4 on non-tt servers
FPS drops in single player near a Nod SAM site
gameDefinitions broken with custom packages
Glacier Flying Repair Pad "repair arc" animation has issues
Glitched sides of Hand slow down Infantry
Going inside places youre not supposed to such as above WF construction bay
Graphical glitches that Nirst0rm noticed
Graphical issue with the SBH's Laser Rifle in first person mode
Harvester under attack string isn't always displayed on non-TT servers
Important cause of blue hell fixed (it can possibly still occur, but is much less likely, time will tell if it ever occurs again)
Inability to walk through bushes 3rd person
Incorrect Gametime on endgame screen
Ion cannon strange graphics glitch
Issue with anti-cheat not working
Issue with unlimited ammo and bullets
Joining with an invalid nickname to crash the server. Like really long nicknames.
LAN Mode shows the current map as nextmap
launcher error when launching via RenList etc
Launcher RAM usage way too high, VFS error
Launcher should not display UI when you load the launcher/game normally (including passing +connect to it)
Lighttank graphical glitch when bought - linked to graphical issues
Make ForceTeam mapspecific
Map Downloader that downloads new maps on demand
Messed up tree tiles
Mines dont disappear when player leaves game
Mute plugin by reborn
New option "ShowExtraMessages" to display when players start repairing a building, disarm C4 and Beacons
Not lagging screenshot code that saves directly in PNG format
Obelisk "back-walking" still works
Obelisk can't hit infantry on certain spots in Hourglass
Obelisk ignoring MRLS at certain angle
Obelisk is sometimes not dealing any damage while hitting a unit or vehicle
Obelisk seems less accurate when firing at moving infantry
On join radar does not work on pre 4.0
PackageEditor that converts mixfiles into usable packages for the downloader
Possible resource manager issues
Powerplants and double cost errors
Proper log file fixing. Various logging now takes place in the users Documents folder including screenshots
PT sound issues
PT-Outside does not work with certain weapons selected and is harder than on stock
Radio command emoticons fix
remaining resource manager edge cases and possible bugs
Remote screenshot command for server admins
Resource manager crash
Scoreboard bug showing 0 points for teams while there was scored
Seeing player names through walls
Server crashes
server crashes
Several Ammo Glitches
Several implementations of anticheat
Sound Aggregates crashes possibly
Spectate plugin by reborn
SSGM vehicle ownership system minor bugs
Start with loaded pistol on spawn
strings_map.tdb support for custom maps with custom temped presets which allows for proper translation of those new presets
Support for more recent Operating Systems such as Windows Vista and Windows 7
Support most of the console commands from 3.4.4
Swap plugin to allow switching teams with another player, by reborn
Tank/harv ghost
Targeting through wall ability increased
The stealth effect is apparently applied to a Nuke Beacon's bounding box
Tiberiumdamage repairing bug causes shield to not be repaired
Turret lag fix
Unable to see player tags in certain situations (requires more testing)
Under attack messages act differently on the test server
Various crashes
Vehicle binding bug when stolen
Vehicle binding when you purchase a vehicle
Vehicle Wreckages and DropWeapons are not working properly
vehicle wreckages are harder to kill
wrong strings in kill messages




Contributors
Tiberian Technologies would not have been possible without the help of some of the brightest minds in the Renegade community, including members of BlackIntel, Blackhand Studios, Black Cell, MP-Gaming and a new face or two. The member list in alphabetical order is:

Quote

Name Country Position Group Software Titles
---------------------------------------------------------------------------------------
Blazer USA Consultant Blackhand Studios BRenBot
Cat998 Austria Coder BlackIntel BIATCH
Crimson USA Management Blackhand Studios RenGuard
danpaul88 UK Coder Blackhand Studios BRenBot
EvilWhiteDragon Netherlands PR/Consultant BlackIntel BIATCH
Ghostshaw Netherlands Coder BlackIntel BIATCH
inetkngeek USA Coder Blackhand Studios RenGuard, CPs
jonwil Australia Coder Blackhand Studios scripts.dll
mac Germany Management Blackhand Studios BrenBot/RenGuard
reborn UK Coder MP-gaming Various SSGM plugins
Saberhawk USA Coder none scripts.dll
Sir Kane Germany Coder Blackhand Studios Original bhs.dll, ladder server, RenGuard
StealthEye Netherlands Coder BlackIntel BIATCH
Spoony UK QA/Balance none
WhiteDragon USA Coder Black Cell SSGM
v00d00 Canada Coder Blackhand Studios TFD's no cd crack, RenGuard
Yrr Germany Coder none Renegade Resurrection
zunnie Netherlands Coder MP-Gaming Co-op



Link to the thread is here.

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