Coop Screenshots
#21
Posted 26 October 2009 - 04:24 AM
We hope to see more!
#22
Posted 26 October 2009 - 09:12 PM
Jesus fucking tits!
Those ar yal nice n shiney lots a screenees mate
lol ^^
Upload to database confirmed. Excellent reports and documentation ReKoil. This will help the efforts of GDI greatly by being able to report to the public the progress of our missions.
We hope to see more!
Roger that!
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#23
Posted 30 October 2009 - 03:19 PM
Look up wolf! its smee
jee, i wonder if i can look into my own camera ^^
Looks like the force is with Zorid:
And now back to thumbnails:
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#24
Posted 30 October 2009 - 06:42 PM
Really nice screenies -- you get a lot of the magic of how many people are playing on the servers.
#25
Posted 30 October 2009 - 07:25 PM
well in theory u can take a screenie of anyone falling off a ledge and state there levitating but thats just meHaha! Wonder how the pic with Zorid levitating happened. xD
/nazi
#26
Posted 30 October 2009 - 08:18 PM
I say it's magic! Witchcraft! Witchcraft!
....Err wait. He is a male...so Warlockcraft?
#27
Posted 31 October 2009 - 12:24 PM
Probaly something went wrong with the teleportation of people after the 1st conversation (hotwire & havoc)
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#29
Posted 22 November 2009 - 09:06 PM
#30
Posted 30 November 2009 - 06:25 PM
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Is it a bird? Is it a plane? No! it's a humm-vee! (i'm seriously wondering how the hell it happened though).
Bots are just as crappy drivers as humans:
Thumbnails:
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#31
Posted 30 November 2009 - 07:30 PM
Basically when you bump into another vehicle, you can get that to happen.
If it doesn't flip over in blue hell, but stays top side up, it won't blow up and stay there.
There being the absolute 0 point of the map. (where all the axis are ZERO).
Nice screenies mate.
[23:34:11]
[-SoH-]Osiris killed AC-C4Smoke (GDI Minigunner/Auto Rifle vs Nod Minigunner)
[23:34:24]AC-C4Smoke: soh using RGH hax with Armor hax
[23:34:28]AC-C4Smoke: noob server
[23:34:32]Player AC-C4Smoke left the game
#32
Posted 30 November 2009 - 08:42 PM
Also, I can't believe you saw a humvee that high in the air. Usually if they get glitched like that they are only about as tall as two havocs standing on top of one another?
#33
Posted 30 November 2009 - 09:42 PM
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#34
Posted 01 December 2009 - 10:50 AM
A spinning rocket going in a circle at least 15 times before exploding. We were just launching one of our first attacks out from the GDI base when this happened.
Here are just some general pictures of us making attempts to rush and break through the bots camping the GDI entrance. We eventually succeeded and made it onto the field (But the bots keep respawning annoyingly fast, and many of them were the irritating ones that could constantly eat away your health really quickly).
#35
Posted 01 December 2009 - 02:29 PM
looks like skirmish_00 to me And i havent seen any of the players you mentioned ingame :\A few screenshots today from M00 (Or it might be M01) playing alongside with Jacob, WillLiver, and Rolton. (Later in the game DabombXc joined and helped finish the mission, but I didn't take screenshots of that).
A spinning rocket going in a circle at least 15 times before exploding. We were just launching one of our first attacks out from the GDI base when this happened.
The rocket ring looks cool, kinda reminds me of games (GTA with the street races for example) where ya gotta pass through giant circles as checkpoints
Here are just some general pictures of us making attempts to rush and break through the bots camping the GDI entrance. We eventually succeeded and made it onto the field (But the bots keep respawning annoyingly fast, and many of them were the irritating ones that could constantly eat away your health really quickly).
THE most irritating ones imo are those damned 4 ltanks that respawn way to fast :| They sometimes really test my patience and calmness
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Anyways screenies look good
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#36
Posted 03 December 2009 - 12:41 PM
Screenshots with list of players in-game who helped:
Some general screenshots of people working together in the game:
Other Random Thumbnails from today's games:
#37
Posted 05 December 2009 - 03:36 AM
M03:
This one was a funny one. In the Power Plant there is a friendly Nod Engineer that heals you instead hurting you. Growing in popularity among the Coop Server community, he has been dubbed the name 'Mike'. Those who know who mike is appreciate the help he gives when playing through on different maps on the Coop server. In today's game, a few of us saw mike in the Power Plant, but then a GDI Officer bot came along. They started to fire at each other, but because of some glitch with how close bots move to the enemy, they ended up like this. An 'epic' duel commenced. I can't remember who won though. A whole bunch of us were cheering for mike though. Why kill a friendly nod engineer? He heals you! Jeeze! =D
Other Pics:
This was on M02, by the Dam. Wolfhop and me parked the two vehicles and then did !bind and !lock so they couldn't be entered. Then we set C4 proxy mines in between the gap. What do you get? A home-made blockade from those pesky respawning SBH and snipers on the Dam! (We never saw it in action though).
This one was just a little bug that happened on the mission where your in a village at night. (Can't remember name of map). What happens is that when you run into this room to save hotwire, a trigger sets off the cinematics screen. All players are paused while the scene finishes. I happened to be first to run inside, and I somehow was able to see both the characters (Havoc and Hotwire) talking. This is just a screenshot of that. Thought it was cool to see the cutscene from a player's perspective. =) (Note that I have a skin that replaces Hotwire's skin with a modified skin that shows a male GDI engineer instead of a female hotwire)
This is just a cool shot of a game this morning on M02. Four [MC] Clan members were on (Mission Coop Clan), and Zorid was able to buy a Nod Transport copter. This was a picture of all of us getting in before lift-off. Thought it was pretty cool -- just like a real covert operations or something. =D
http://img514.images...nshot161.th.png
#38
Posted 05 December 2009 - 12:06 PM
I'm quite surprised he stayedMany thanks to the following players for some really phenomenal teamwork -- you can view the screenshots below to get a glimpse of the people I got to play with, but many thanks to [MC]-GatronianHell , Tester, skullz665, Virus_irk, Fast_La7me, ChaosLegionaire, [Dragon] huaipi, shady5710 Jarod34, Lum, and Itz_Deathz. Really was awesome fun today playing Coop with you all. To anyone else that joined and helped, but are not mentioned here, many thanks to you too. = )
Go mike! kick his ass! xDIn today's game, a few of us saw mike in the Power Plant, but then a GDI Officer bot came along. They started to fire at each other, but because of some glitch with how close bots move to the enemy, they ended up like this. An 'epic' duel commenced. I can't remember who won though. A whole bunch of us were cheering for mike though.
looks just like a military checkpointOther Pics:
This was on M02, by the Dam. Wolfhop and me parked the two vehicles and then did !bind and !lock so they couldn't be entered. Then we set C4 proxy mines in between the gap. What do you get? A home-made blockade from those pesky respawning SBH and snipers on the Dam! (We never saw it in action though).
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Screenies look goood. Thought the one of bot sydney ducking on m10 was quite cool
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#39
Posted 05 December 2009 - 03:10 PM
Some thumbnails:
Yesterday (thumbnails):
Does the last one look familiar Tnais? Probaly the only difference is the angle of the screenie ^^
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#40
Posted 05 December 2009 - 05:47 PM
The shadow martial arts one is really cool. If that radar wasn't in the way, I would love to use that picture for some kind of renegade graphic art or something. =)
Love the screenshots from M02 as always, and the other ones are great as well. =D
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