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#1 ReKoil


    C&C Renegade Corn Supplier

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Posted 17 August 2010 - 03:44 PM

To get started with modding/mapping you'll first want to get all the programs.

Let's start with G-Max. Download here: https://www.turbosqu...nload/Index.cfm
(you have to make a free account in order to download it. You might have to click that link again after registering/ logging in.
After downloading it, you'll have to register it. This is done on the same site.

Next, download the Renegade Public Tools: ftp://ftp.westwood.com/pub/renegade/tools/RenegadeToolsInstaller2.exe
In my experience this link will work sometimes, and not at other times. If it isnt working, just try again later (or the next day).

When you open the directory where you installed it, you'll find a bunch of folders, a readme, an un-installer and a program called RenX.
Basicly, you'll be using Renx to create terrain and place building models (though it is possible to create terrain in Level Edit as well, look for heighfield tutorials if you want to do it this way). In level Edit You'll be making the actual level (placing trees, rocks, crates and adding bots etc). Level Edit is of course located in the Level Edit folder.

BUT, before you can use level edit, you'll want to do some more downloading (great huh).
Most important things to download are located here:
(again downloads here seem to not be working at some times, and do at others).

You will have to download two zips from there:
1) BUILDINGS.zip (this one is actually for g-max, not LE. In this zip you'll find all NOD and GDI buildings, both Multiplayer and singleplayer).
A few buildings are however not included:
-The singleplayer HON model. Downloadable here:
-Helipads. Downloadable here:
Just unzip this and put the files somewhere where you can easily find them. You can browse for them in renx. I'd reccomend an folder to put all you're downloaded models in.
2) RenegadeTextures.zip
Be sure to extract this into your Level Edit folder (for me that is C:\RenegadePublicTools\LevelEdit ). If you don't, the textures will not show up in Level Edit, and you'll get those huge ugly white spots with the westwood logo on it. Also, you'll want to copy the contents of this zip it into every mod package you make (you can delete unused textures when you're done with your mod to keep the size down). If you don't do this, the textures wont show up ingame and you'll see those huge ugly white spots with the westwood logo on them again! An example path for a mod would be C:\RenegadePublicTool\LevelEdit\Example.
To get one of these folders to appear run LE (level edit) once and input a new mod name by clicking new. An mod folder will automatically be created.
Then shut LE down again, we gotta do some more stuff before you can start using LE and RenX (yay!).

Note: The rest of the stuff on that westwood ftp is optional for download. It isn't vital.

Next download Jonwill's level editer, here: http://ren.game-maps...act=view&id=999
After downloading, just replace the old LevelEdit executable by the one you just downloaded.
It is highly recommended you do this because this will make all the presets automatically load, and otherwise you have to do it all manually. When you fire up LE now, the presets tree on the right should be filled.

If you can only see folders, but there arent any presets in that preset tree, than you're having the same problem I first had. This seems to only happen if you're using The first decade, if you're not using it and it's working (you can see the presets), skip this part.
First, an screenshot of the problem:
Posted Image

Now, the fix I used (perhaps not the best fix, but hey, it worked ;) )

This is my TFD Renegade path (I installed eveyrthing into their default path):
C:\Program Files\EA Games\Command & Conquer The First Decade\Command & Conquer Renegade™\Renegade
Copy everything (and I really mean EVERYTHING) inside this folder and paste it to the following path instead:
C:\Program Files\EA Games\Command & Conquer The First Decade\Command & Conquer Renegade™ <--- (basicly what you do is move everything up one folder).
Do not use cut, or you won't be able to play the game anymore. Do not copy it, boot up LE, and then delete the copied selection again. LE loads the presets on every startup, so next startup the problem will have returned.
When you've finished waiting for the copying to end, go to the copied data folder and delete all the screenshots. This is just to save space. I think you can also delete the crashdump notepad files, but I'm not sure what LE reads and what not to load the presets, so I kept them (I'm a bit overly cautious when it comes to these things ^^). Copying all at once and deleting the screenshots is just a faster way than selecting everything one by one imo.

Now, it should look like this:
Posted Image

If this doenst work then look for the notepad file called 'asset_report' (which is LE scanning for things to load on start up). Because if it didnt work then this file is in an other folder (it was there in my case). Just copy paste it to the folder with that file instead. It should work fine then.

Well that says it all for getting RenX and LE working I think. LE and RenX should work fine now.

If you want more buildings models for RenX, here are a few links:
1) http://planetcnc.gam...ct_id=11&game=4
2) http://www.moddb.com...enegade/addons/
Not everything on the second link is RenX models. Just look at the pictures and descriptions and you should be able to find out which are models.

As for tutorials for RenX and LE, there are a few options:
-This section.
-Try this link: http://www.renegadeh...utorials&id=286
There are numerous tutorials there. Earlier this post I spoke of an heightfield tutorial. This site has one or two.
-This tutorial here: http://www.cncden.co..._tutorial.shtml
I learned a lot from this one. I'd recommend trying it out.
-There are a few tutorials included within the renegade public tools, in the HowTo folder. The YourFirstMap tutorial here was the first tutorial I used, it covers really basic stuff.
- http://www.renegadeforums.com has a mod section, you could also check that out if all the above doesnt give you the answer you're looking for.

I think that pretty much covers starting up everything. Happy modding!
Soldier in the war on bots.

#2 SarahDX


    Hurt me plenty

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Posted 08 August 2012 - 02:40 PM

2 other things you may want to use or which may come in handy for Ren modding/mapping:

Level Redit:


Credits go to Yrr for making this very useful Tool.

A tool to extract Renegade's .dat's, .mix's and .pkg's completely.
Credits go to whoever made that useful tool. xD

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