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#1 ReKoil

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Posted 05 November 2015 - 10:57 PM

Note: This map requires scripts 4.0 or higher in order to play it. Scripts 3.4 or lower users will experience a bug that prevents them from playing it properly.

 

Today, m09 has been added to the rotation.

This map has the same purchase settings as m07 & m05. Tib auto rifle sydney = acolyte (for 300 credits). Patch = templar (for 900 credits).

Havoc, PIC & Mobius are available for 5000 credits.

 

Just to prevent any confusion I will try to explain how the elevators and the big turn door work on this map.

The elevators and the big lab turn door are set up in a special way; this was necesary to get them working due to how WW set these up originally. As a result the elevators/turn door do not work 100% like you'd expect them to, but they do work. In front of each elevator is a zone which will call/send off the elevator after a short delay (so you can get in). You will have to walk out and back into the zone to call the elevator if you just missed it. The elevators cannot be called while in motion. The set up for the turn door is the same.

 

On this map you start in the holding cells. You first have to clean this area of enemies (mutants and nod troops) in order to be able to acces the Purchase Terminals freely. Next you will have to fight your way through the Nod research lab where Nod and the mutants that broke out are fighting it out. Once you exit this area and enter the big cave, you will be in Nod controlled territory. Prepare for a fight and work your way to the surface. Once outside you are to make your way to the clearing. After the boss fight you will be able to grab the beacon and ion the pedestal.

 

Below are some screenshots:

 

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This map has 2 secrets.


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#2 dubstar

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Posted 06 November 2015 - 08:58 AM

Excellent :Thumbs up: looking forward to playing this mission :D


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#3 rossnisbe

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Posted 06 November 2015 - 03:27 PM

hey guys i have already played this map and its awsome its the best Mission just a bit of advice always go a mutant like rekoil said there are Sydney and patch so if you go  mutant don't kill the guys that shoot tiberium you will get healed rather than get hurt



#4 Zorid

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Posted 07 November 2015 - 10:36 AM

great map Rekoil so glad to see it on the serevr now ;)



#5 rossnisbe

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Posted 07 November 2015 - 11:27 PM

ye me too zorid but zorid what about field rekoil see if you can recreate field ok then comment back either on here in game irc my youtube channel etc



#6 Havoc_116

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Posted 08 November 2015 - 06:15 AM

sx3oKG-xYAg.jpg


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#7 rossnisbe

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Posted 08 November 2015 - 02:51 PM

lol ye in BIG BOLD LETTERS HAHAHA



#8 ChaosLegionnaire

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Posted 23 December 2015 - 10:26 PM

Scripts 3.4 or lower users will experience a bug that prevents them from playing it properly.

just tried m09 just now. cant seem to move correctly on that map. moving forwards makes me go in a different direction. cant seem to move in the direction i want. took me awhile to get out of the cell to reach the pt! is that the bug u were talking about?
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#9 rossnisbe

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Posted 24 December 2015 - 06:16 PM

 

Scripts 3.4 or lower users will experience a bug that prevents them from playing it properly.

just tried m09 just now. cant seem to move correctly on that map. moving forwards makes me go in a different direction. cant seem to move in the direction i want. took me awhile to get out of the cell to reach the pt! is that the bug u were talking about?

 

I think it is yeah I tried my old scripts and played it I know the bug you talking about



#10 ReKoil

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Posted 25 December 2015 - 08:50 AM

That is indeed the bug I was referring to.


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#11 rossnisbe

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Posted 25 December 2015 - 05:19 PM

That is indeed the bug I was referring to.

ok thanks for that ReKoil. :D



#12 rossnisbe

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Posted 25 December 2015 - 09:37 PM

This is a video that is M09 by Havoc_116 and he made this video the day M09 saw the server. This can also be found on his youtube channel

 


This is a video that is M09 by Havoc_116 and he made this video the day M09 saw the server. This can also be found on his youtube channel

the reason it says whatched below is beacause iv already viewed it


man what a fucking pain in the ass this was to get on here

 

 

 

 

Renegade - map m09 - v.1.0


Edited by rossnisbe, 25 December 2015 - 09:39 PM.


#13 dubstar

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Posted 29 January 2016 - 09:29 AM

noticed that the second check opens a little too early

 

I was in a 3 player game and died so decided to wait for the second check to open, as soon as it opened I hopped in and teleported to the upper level, the other 2 players were still on the level below just coming up to the elevator, once they reached the elevator all the bots on the upper level were triggered leaving me in a bit of an ambush lol


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#14 ReKoil

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Posted 07 September 2016 - 08:37 PM

Big update for m09:

-Bot spawn system overhaul. This map was still using the zone based spawn system. It is now objective based like my other maps.
-Objective messages added.
-Objective switches added at start.
-Added some additional blockers in places.
-Added additional bots in places. (18 in total, not counting secret bots)
-Changed AI scripts on Nod vehicles and defences.
-Added a MCT to the lower level of the facility.
-Moved PT and checkpoint 3 exit on upper floor of facility to a different spot.
-Added a secret.


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